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C64 Analog-X64 Style.

Posted: 15/03/2009 - 19:06
by Analog-X64
Something I've never thought of doing before is some C64 graphics that you can display on a real C64. There are various different formats and each has its own restrictions/headaches. Anyways, I wanted to come up with my own method of creating C64 Graphics, using modern PC Technology. Here is my first attempt.

This is one of the Trace Logo's that I made before in another thread.

Both of these images are in Koala Format converted back to JPG to be displayed here.
ImageImage

There is no easy straightforward conversion trick. Once I have the C64 koala format, there is a lot of manual work.

Now having said that in Photoshop I have made a C64 Palette which I can use to make the initial downgrading from 16million Colors down to 16 Colors. A lot of the initial downgrading is trial and error of different diffuse settings or dithering techniques.

I have also attached an zipped .prg file which you can run on a real C64 or Emulator to show the logo in action.

Re: C64 Analog-X64 Style.

Posted: 15/03/2009 - 20:33
by RobinsonMason
Cool stuff, Analog-X64 - it's just supposed to show the one logo in the .prg in a static position, right?

Re: C64 Analog-X64 Style.

Posted: 15/03/2009 - 20:43
by Analog-X64
RobinsonMason wrote:Cool stuff, Analog-X64 - it's just supposed to show the one logo in the .prg in a static position, right?
Yes. :) dont expect multiple images with Sinewave scroller and Sidebar color flashing.. :) I have no idea how to do any of those.